ヒカルの碁
ヒカルの碁
Sixth-grader Hikaru Shindo uncovers an old Go board in his grandfather's attic and releases Fujiwara no Sai, the ghost of a Heian-era Go master who longs to keep playing. Bound to Hikaru, Sai guides his moves, and a casual game draws the attention of Akira Toya, the gifted son of a top professional. Stunned that an apparent beginner could match him, Akira fixes on Hikaru as a rival, and Hikaru gradually moves from playing for Sai to wanting to master the game himself.
Score
#14
Ranked
#993
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Score
#14
Ranked
#993
Popularity
0
Users
0
Favorites
No reviews yet
Be the first to share your thoughts